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A number pyramid beside the cover of Escape Zombie Wharf, a puzzle adventure gamebook.

Field Notes

Escape Zombie Wharf: The Story and a Look Inside

2 min read
  • Book story
  • Escape gamebooks
  • Paperback

Escape Zombie Wharf is a puzzle adventure gamebook, so do not read it in order. You solve a puzzle, and the answer in the door brick is the page you turn to next.

The story

Brinewick is a harbour town that has made pickles for 150 years. On the day of the Pickle Fair, Vat Nine bursts on the wharf and its glowing green brine turns everyone it splashes into a pickle zombie: green-grey, round-eyed, slow and silly, both arms out, and hungry for pickles and nothing else.

You are the Brinemaster's newest apprentice, and the way to set things right runs through the Salt Pyramid on the headland. It is a comic adventure with a friendly cure at the end, not a scary one. Nine quarters of locked doors lie between you and the Sweet Kettle.

How it plays

Every chamber is one page: a short story beat, a puzzle, and a Next Door box. Solve the puzzle, find the number in the door brick, and turn to that page. A wrong answer sends you to a dead end that tells you which brick to recheck, so a slip costs you a minute and not the whole game.

A look inside

The front cover of Escape Zombie Wharf.
The cover.
The first chamber page of Escape Zombie Wharf: story text, an empty number pyramid and a Next Door box.
The first chamber, as printed. Nothing is solved.

At a glance

  • 45 locked doors across nine quarters of the town
  • Silly, not scary: a comic story with a cure
  • Hints and full answers in the back
  • Ages 10 to adult; paperback, 146 pages

Books mentioned

Escape Zombie Wharf cover

Escape Zombie Wharf

A puzzle adventure gamebook, paperback, 146 pages. 45 locked doors across nine quarters of the town.

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