Escape the Ice Pyramid is a puzzle adventure gamebook, so do not read it in order. You solve a puzzle, and the answer in the door brick is the page you turn to next.
The story
A pyramid lies buried in a glacier, and you enter at the very top, the Apex Hatch, with Yuki the husky pup, and go down. Row k of the pyramid holds k chambers, so the 45 chambers are the 45 bricks of a nine-row pyramid, and that is also the map.
The doors get a little harder row by row, and each carries a glyph on a hexagonal ice tile. One lock is shattered pyramid boards that you rebuild from lettered ice shards.
How it plays
Every chamber is one page: a short story beat, a puzzle, and a Next Door box. Solve the puzzle, find the number in the door brick, and turn to that page. A wrong answer sends you to a dead end that tells you which brick to recheck, so a slip costs you a minute and not the whole game.
A look inside


At a glance
- 45 chambers going down nine rows
- A map shaped like the pyramid itself
- Ice Shards, a lock where you rebuild a shattered pyramid
- Ages 10 to adult; paperback, 138 pages
Books mentioned

Escape the Ice Pyramid
A puzzle adventure gamebook, paperback, 138 pages. 45 chambers going down nine rows.
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More field notes

River Rise: Find the Rise, Then Climb the Pyramid
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Number Bank Pyramids: Place Every Number Once
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Pascal's Triangle: Patterns Hiding in a Number Pyramid
One simple rule builds a triangle full of surprises: doubling rows, counting and triangular numbers, Fibonacci numbers, a fractal and route counting. Each pattern is drawn step by step.

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Escape the Dwarf Halls: the story, how a chamber plays and a look at a real page.

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When a brick is missing and the sums don't reach it, name it x. A gentle four-step method, drawn out.

Escape the Bakery After Dark: The Story and a Look Inside
Escape the Bakery After Dark: the story, how a chamber plays and a look at a real page.
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